Showing posts with label Interview. Show all posts
Showing posts with label Interview. Show all posts

Tuesday, 25 March 2014

NEWS: Peter Molyneux Discusses Indie Games

Industry veteran has shared his thoughts on the indie gaming scene.


Perhaps most famous for creating the Fable and Populous games, legendary games developer Peter Molyneux believes the indie gaming phenomenon won't last very long.

Speaking with Computer and Video Games at this year's Game Developers Conference, Molyneux firstly compares indie gaming to the music industry:

"Don't think we're going to be all indies for the next five years - these things go in cycles, just like in the music business. You have a time where punk is big, and then you have times like now where everything is manufactured."

"Enjoy this time, because inevitably it will only last a short period."

He then goes on to discuss indie developers teaming up with potential investors, saying:

"Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!'

"But what those indie companies don't realise is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look a this game that's making money'."

Molyneux isn't against the idea of indie gaming, in fact he praises those who have "no sense of fear" when creating and distributing their games, much like developers during the 80s, and how modern developers can relate to that particular era:

"Back then anybody could create a game that could be hugely successful. There were no formulas or anything cast in stone."

"Now it's all about invention, creativity and not having any fear."

Friday, 7 March 2014

NEWS: Ubisoft Discuss Watch Dogs On Wii U

Those planning on purchasing the Wii U version of Watch Dogs can get reassurance Ubisoft have not forgotten about it.



Speaking with Polygon, Dominic Guay, senior producer of Watch Dogs, has spoke about the eventual release of a Wii U version of the game, by saying:

"Yeah it's still alive", going on to say "we still haven't defined a ship date for it, though. So it's on hold, to a certain extent for shipping."

Guay explains how the studio is still working out ways to make the game unique to the console and its capabilities:

"We have our studio in Bucharest working on it, and we wanted that team to have the time to explore the GamePad and be able to have fun with it and see how far they could push it."

"It's also an interesting platform, because it has its own strength, which we want to take advantage of, and we didn't want to delay all the other platforms for that one. So we're going to take the time we need to make sure the game is good (technically) when we ship it and that t also, game-design wise, makes good use of the specifics of the Wii U."
Finally, Guay speaks on how the studio in Bucharest are the ideal group to work on the Wii U version:
"They were the perfect team to do it. Our Bucharest studio is super strong, super strong engineers and I was impressed by how quickly they got to get the game running on the console. And they were so autonomous in doing it. Obviously we're communicating and we're working together, but they were so quick and smart in doing it, it still made sense for them to keep ownership. Obviously they're using the same game content, so they're not building other game content. It's the same game content that we'll adapt for the needs of the specific needs of Wii U. But at the core, same game, but they made all the technical adjustments for it."

Thursday, 12 September 2013

NEWS: PlayStation 4 - Enough for Everyone...Hopefully

Jack Tretton, CEO of Sony America has talked to FOX Business regarding the PlayStation 4, and one of the most interesting things that came up was the amount of pre-orders and the availability of the console when it comes to launch day.

Tretton said "It's gonna be the biggest launch in history", when he was asked about the amount of pre-orders (1 million globally).

That's certainly a bold statement, but with the hype surrounding it's release, it's kind of easy to believe.

He went on to say "It's everything we can manufacture, we want to make sure consumers have  an opportunity to buy one on November 15th and through the holidays, so we're holding back some inventory to make sure that people have an opportunity to buy one that come in on launch day"

Jack Tretton, CEO Sony America
Even with 1 million pre-orders, the numbers are still rising - as you can imagine, that's a lot of PS4 units to manufacture, but Tretton has spoken and it seems there should be enough for everybody and Sony are doing all they can to get as many consoles out as possible.

The PS4 is releasing November 29th here in the UK and November 15th in North America. More details regarding the release can be found here.