Showing posts with label Indie Games. Show all posts
Showing posts with label Indie Games. Show all posts

Tuesday, 25 March 2014

NEWS: Peter Molyneux Discusses Indie Games

Industry veteran has shared his thoughts on the indie gaming scene.


Perhaps most famous for creating the Fable and Populous games, legendary games developer Peter Molyneux believes the indie gaming phenomenon won't last very long.

Speaking with Computer and Video Games at this year's Game Developers Conference, Molyneux firstly compares indie gaming to the music industry:

"Don't think we're going to be all indies for the next five years - these things go in cycles, just like in the music business. You have a time where punk is big, and then you have times like now where everything is manufactured."

"Enjoy this time, because inevitably it will only last a short period."

He then goes on to discuss indie developers teaming up with potential investors, saying:

"Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!'

"But what those indie companies don't realise is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look a this game that's making money'."

Molyneux isn't against the idea of indie gaming, in fact he praises those who have "no sense of fear" when creating and distributing their games, much like developers during the 80s, and how modern developers can relate to that particular era:

"Back then anybody could create a game that could be hugely successful. There were no formulas or anything cast in stone."

"Now it's all about invention, creativity and not having any fear."

Wednesday, 4 December 2013

NEWS: Over 30 Indie Developers To Publish On Xbox One

As part of the 'ID@Xbox' program, Microsoft are allowing various indie developers to publish content on the Xbox One.



Announced earlier in the year, the ID@Xbox program will allow independent gaming developers to publish their content with no extra fees, allowing for an onslaught of potentially incredibly entertaining games.

Director of ID@Xbox Chris Charla said:

"We've shipped dev kits to more than 50 studios and, as we said at gamescom, this first wave of developers is just the start", and goes on to say "we've been amazed at the response from developers to ID@Xbox, and we really appreciate their patience as we ramp up the program."

Also revealed were a list of confirmed developers who are already part of the scheme, including some you may very well recognise. Check out the full list below.

Behavior
Bongfish
Born Ready
Capy
Comcept
Crytek
Definition 6
Double Eleven
Double Fine
Drinkbox
Gaijin Games
Half-Brick
Happion Labs
Hidden Path
High Voltage Software
Inis
Iron Galaxy
Jackbox Games
Nicalis
NinjaBee
Other Ocean
Panic Button
Signal Studios
Slightly Mad Studios
Team 17
Team Colorblind
The Men Who Wear Many Hats
The Odd Gentlemen
Vlambeer
Way Forward
Zebyoyd Games
Zen Studios

Tuesday, 15 October 2013

FEATURE: The Games I'm Currently Playing - Volume 5!

Gaming Till Dawn breaks into Grand Theft Auto V, whilst revisiting Halo Reach's multiplayer, and more.

Grand Theft Auto V / GTA Online
System: PS3
It's a safe assumption to make that this game is on everyone's now playing list at the moment - I've been incredibly busy as of late so I've not actually had that much time to play games in general, I'm around the 35% completion point, and still finding new things to do in the incredible world of Los Santos.

It seems when I go to do a storyline mission, other side-missions or activities will pop up most of the time, this isn't something to complain about though, it's a fantastic experience to interact with the game differently almost every time it's played. 

I've only briefly played Grand Theft Auto Online - creating a character, finishing the initial tutorial missions, and done an occasional playlist match, I know there's so much more to do but getting 100% in the actual game is first priority. Incredible game - review coming soon.

Eufloria
System: PSN
Fun Fact: Euflroria was created by just three developers.
I'm in the process of writing an indie gaming article for a local magazine, and one of the games that really stood out was Eufloria, offering one of the most unique gaming experiences I've had, whilst the game looks incredibly simple, it actually has a lot to offer in terms of diverse gameplay, strategic mehtods of playing each level, and so fourth. 

If you're into indie games, this is a must - if you're into gaming - this is a must. I've finished the first few initial levels and each step further into the game constantly suprises me with new mechanics and gameplay. Awesome well-thought out game.

Halo Reach
System: Xbox 360

I finished the game years ago, and recently on legendary-solo difficulty, but the multiplayer has always brought me back in some way or another, a lot of people dislike the direction Bungie took the multiplayer, and whilst I agree that loadouts shouldn't be a part of the Halo series, I've more than often always enjoyed playing with other virtual spartans in the various gametypes the game has to offer. 

I'm just two ranks from reaching Inheritor status, which I know a lot of people have already got to, but it's something I want to eventually get to as well. Feature1