Speaking with IGN, Microsoft Game Studies boss Phil Spencer has highlighted some of the most important features which would have to be included in the Halo 2 remake.
Spencer initially discusses important moments during the original release of Halo 2 back in November 2004:
"In this fiticious world where that game existed", he says whilst smiling according to IGN - "it's an easy answer: it has to be just the multiplayer experience that we all found in that first Halo 2 game. If you think about what happened in the franchise and what were the hallmark moments - when did duel wielding come in, when did another playable character that wasn't Master Chief come in?"
More notably, Spencer goes on to speak on the multiplayer:
"All of the things that you and I know about the evolution of the franchise, if you're going to say one thing about Halo 2, you're going to talk about real multiplayer. I think you just have to nail that in just such a fundamentally core way. Frankly [we'd have to do it] probably better than we did with Halo 1 Anniversary. I thought the multiplayer in Halo 1 Anniversary was good, but Halo 1 never had multiplayer in the truest sense, so it always was going to be something different."
Although Spencer only speaks in a way which indicates the anniversary remake is yet to be announced, Master Chief's voice actor Steve Downes recently said:
"What you can look forward to this year is an anniversary edition of Halo 2."
Halo 2 was one of the most successful titles to incorporate online multiplayer during the lifespan of the original Xbox - the servers were shut down April 2010.
No comments:
Post a Comment