Showing posts with label NES. Show all posts
Showing posts with label NES. Show all posts

Monday, 17 March 2014

NEWS: EU Nintendo eShop Update - March 17 2014

Nintendo has detailed this week's eShop update throughout European territories.


Whilst this week's update is nothing to brag about, it does give players the chance to experience one of Shigeru Miyamoto's not so well known NES title; Devil World. For a full list of updates, including prices, see below.

New Releases

Pure Chess
Wii U / 3DS
£4.99 / €5.99

Castlevania
Wii U
£3.49 / €4.99

Devil World
3DS
£3.59 / €3.99

Monday, 17 February 2014

NEWS: EU Nintendo eShop Update - February 17 2014

Donkey Kong Country: Tropical Freeze is arguably the highlight of this week's update.
This week's update has been detailed by Nintendo themselves and it shouldn't disappoint, offering the latest Donkey Kong adventure, a blast from the past; Renegade, and many others. Also included are special offers on various 3DS titles - for a full list of new releases and offers, see below.

New Releases

Weapon Shop de Omasse
3DS
£7.19 / €7.99

Retro City Rampage: DX
3DS
£7.99 / €8.99

Kung Fu Rabbit
3DS
£4.49 / €4.99

Renegade
3DS
£4.49 / €4.99

Bella Sara 2: The Magic Of Drasilmare Demo
3DS
FREE

Donkey Kong Country: Tropical Freeze
Wii U
£39.99 / €49.99

Ice Hockey
Wii U
£3.49 / €4.99

Special Offers

Professor Layton And The Miracle Mask
3DS
£27.99 / €29.99 (valid until 27/02/14)

Phoenix Wright Ace Attorney: Dual Destinies
3DS
£13.99 / €17.99 (valid until 27/02/12)

Thursday, 13 February 2014

NEWS: Super Smash Bros. 4 - Little Mac Confirmed

New video reveals the latest fighter entry for the upcoming Super Smash game.


Little Mac, 'hero' of the 1987 NES classic Punch Out!! is to enter the Super Smash Bros. arena, bringing along his familiar boxing moveset, such as various body hits, uppercuts, quick jabs, and so forth.

The trailer showcases Little Mac's abilities, including a power meter, which when filled up through numerous attacks, will increase the damage dealt to opponent's - also expect a high level of defense. Check out the video below.

Monday, 27 January 2014

REVIEW: Guacamelee!

This game will take you through a whirlwind of Mexican wrestlers, huge chickens, goat men, and that's just the start.

Developer: Drinkbox Studios | Publisher: Drinkbox Studios| Genre: Platformer / 2D

PS3 | PS Vita | Windows PC | Mac OS X | Linux

DrinkBox Studios have gone all out in their latest title, offering players addictive and genuienly well-thought out gameplay, although it could've been a lot longer.

Guacamelee! puts you in the shoes of Juan Aguacate - your run of the mill Mexican farmer who's trying to make a living the best he can, that's until the president's daughter is kidnapped, in which it becomes Juan's mission to save her using his newly acquired Luchador (or Mexican wrestler if you will) skills. In other words, you're given a special mask that grants you various abilities that see you fit to be the next Knight in shining armour so to speak. 

The first thing sure to get your attention are the graphics - the artist(s) did an excellent job on perfecting that sharp looking cartoon imagery, which not only is a treat for the eyes but will more than likely make you want to delve further into the game. Each area is distinguished by a certain look, whether it be the gloomy dark temples or the roasting hot desert landscapes, and its things like this that show the sheer amount of thought and effort put into the game. 

All of the game is 2D and utilizes that perfectly with the use of environments and obstacles suited to those retro ideologies, once again proving you don't need fancy graphics or gameplay to make a good game - Guacamelee! is definitely one of those titles that feels like you're back playing NES, but with a modern twist and overall feel which most gamers will welcome with open arms.

Once you're free to explore the world, you can either pursue the main objective or seek out sidequests to get a wider experience of what the game has to offer - this is recommended as you'll encounter more items and cash. However, not everywhere is instantly accessible - much like Symphony of the Night, certain areas can only be entered upon obtaining the appropriate skill, this makes for replayability as you'll more than likely find yourself going back to areas previously locked.

There are a healthy amount of enemies to keep you busy and often will truly test your knowledge of your current skill set - skills involve typical wrestling moves such as the Suplex, however there are more 'magical' abilities that allow you to really pack a punch into the enemy, as well as opening certain areas of the maps. Some enemies can only be killed through very particular abilities, for example if an enemy is surrounded with a red glow/shield, they can only be defeated through the uppercut move - some areas of the game throw all sorts of enemies at you which will actually make you think of what to do instead of mindless button mashing.

For the most part, the quests are actually very entertaining and often funny - one that comes to mind is having to bash a bunch of chickens back into their coop (Zelda?), another example includes having to physically morph into a chicken yourself, yes there's a lot of chicken action in this game, but it's all good fun and reminds you games don't have to be overly serious to enjoy. REVIEW1

Overall, Guacamelee! will keep you entertained long enough to make you want more, however the only real downfall lies in its length - its way too short and could have done with more quests and a few more areas. But as a whole, the game is a lot of fun and is a brilliant portrayal of retro influences in contemporary gaming.

7/10

Thursday, 23 January 2014

NEWS: New Shovel Knight Trailer Released

The 2nd trailer for the NES-inspired game also reveals its release date.



Originally starting as a kickstarter project, developer Yacht Club Games reached well over there goal of $75,000 with a final figure standing at $311,000. 

Today, a new trailer simply titled 'Trailer 2' revealed much of what players can expect in the final release, including various nods to classic NES titles such as Castlevania, Duck Tales, Mega Man, and Super Mario Bros.

The game features tons of gameplay mechanics gamers will find similar to the already mentioned NES games, for example the Knight has the ability to bounce on enemies using his shovel much like Scrooge did in Duck Tales: The Quest For Gold but with his walking stick. 

Noticable graphical influences include the rotating cogs in the background much like the ones in Castlevania III.

Shovel Knight is to be released March 31 on Wii U, 3DS, and Steam - check out the latest trailer below.


Monday, 13 January 2014

NEWS: EU Nintendo eShop Update - January 13 2014

This week's update sees Luigi explore the medical profession as well as Castlevania II on the NES.
The European eShop has been updated with a batch of new content, and for fans of the Dr. Mario games, it won't disappoint - a new HD version of the classic puzzle game Dr. Mario has been added including Luigi as the doctor (now appropriately called Dr. Luigi), online mulitplayer is also included. Check out the full list of new releases below.

New Releases

Dr. Luigi
Wii U
£13.49 / €14.99

The Legend Of The Mystical Ninja
Wii U
£5.49 / €7.99

F1 Race Stars: Powered Up Edition
Wii U
£19.99 / €24.99

Castlevania II: Simon's Quest
3DS
£3.59 / €3.99

Mario Party: Island Tour
3DS
£34.99 / €39.99E

Wednesday, 30 October 2013

FEATURE: Homebrew Gaming

In a world addicted to the newest games, its easy to forget about the small guy producing some of the best (and worst) games of their own.



Firstly, let's distinguish the difference between homebrew games and hacked games - a homebrew game is the programming of new content for an existing system, mostly using that persons own content and possibly assets from an original game on that particular system. 

Homebrews are common on modern consoles i.e. programmers creating emulators to run on a PlayStation 3, Wii, and so forth, but people are still creating new content for the older systems such as the NES, and I personally find most to be very enjoyable, others simply ridiculous. Fortunately (or unfortunately) I'm here to discuss the good and bad of homebrew gaming. FEATURE1

As for a hacked game, this simply means the content within the code has been altered - these alterations can be as simple as changing a sprite in Super Mario Bros. or as diverse as completely changing the gameplay, level design, music, and even cut-scenes. In this post, I'll be looking through various homebrews and hacks to let you know what is actually worth playing and what is best left in a dark corner of the internet. 

Worth Playing: Battlekid - Fortress of Peril (NES Homebrew)

Download HERE

Battlekid - Fortress of Peril definitely reminds me of the earlier Mega Man games - difficult, ridiculous enemies and a whole lot of fun.

Before starting, the game allows you to choose from five difficulties, ranging from easy which gives the privileges of infinite continues and the password feature, on the other spectrum there's the unfair mode, which offers no help at all - no continues and no passwords, this mode should only be played if you know the game completely in and out, I do not so it was normal for me.

As soon as the game begins, this great 8-bit music plays that get's you instantly pumped to play. When I first played this, I died. A Lot. It seems that every enemy or obstacle kills you within 1 hit, there is no health bar, you have to rely on your memory to get around the patterns of enemies - a lot of trial and error takes place, but it's actually extremely fun even if you do find yourself constantly re-starting an area.

I get the impression Sivak Games intentionally made this homebrew difficult,  this could be a homage to the retro days where video-games did actually require a lot of time and effort to beat.

Avoid Playing: V.R. Fighter vs. Taken 2 (MegaDrive/Genesis Homebrew)

Download HERE

On the other hand, we have V.R. Fighter vs. Taken 2 - one of the strangest games I've ever played, this homebrew pits Virtua Fighter and Tekken 2 together, but I imagine due to copyright the game had to be called something different, which explains the strange name of the game.

The music is actually good, and so are the graphics - very impressive for the MegaDrive's hardware, but don't let that fool you, they are the only good things about this game, which proves once again if the gameplay isn't on par, graphics and other enhancement mean nothing.

You are able to choose from 12 characters, including fan favourites Heiachi, Kazuya, Akira, and Wolf - you essentially go through a number of stages like most fighting games, but its the gameplay itself that really lets the game down. 

The whole thing feels laggy, each time you go to attack the opponent, its almost a gamble whether your hit will contact them or not as the detection is often very random, giving you an impression that this game is really not fun at all to play and unfairly difficult. 

It's a real shame, this could have been one of the greatest homebrews to date, if more time was spent on the fighting itself instead of the visual aids, this game could have been really impressive.

There are plenty of homebrews out there waiting to be discovered, the majority are generally average in the sense they offer little to the gaming community, whilst others are complete gems, which could easily be mistaken for actual retail releases.

Thursday, 19 September 2013

FEATURE: Retro Gaming Making A Comeback

Honestly, I don't think the popularity of retro games has really ever declined, what with people actively going out of their way to create emulators, modded retro consoles, and ROM files - however, as "hollywood" budgeted games are being released more frequently, sometimes it's possible to dismiss the games that started it all.

However, even with games such as Grand Theft Auto V and Call of Duty: Ghosts, there still seems to be a generally large market for retro gaming, especially when it comes to the remastering or creating a completely new game using the ideologies of retro games.

Examples of this include:

  • Sonic the Hedgehog 4 Episodes 1 and 2
  • Megaman 9 and 10
  • Duck Tales: Remastered
  • Double Dragon Neon
  • Castle of Illusion - Starring Mickey Mouse HD
  • Street Fighter X Megaman
  • Sonic Generations

Sonic the Hedgehog 4 Episode I reminds me of
the old days playing MegaDrive, but with a modern twist.
I put Sonic Generations on there because whilst it still contains elements from the more recent Sonic games, it still has a lot of content that relates to the original games, which to me is something Sega should have done years and years ago before Shadow the Hedgehog and Sonic the Hedgehog (2006). I'm still waiting for Sonic Generations 2, Sega!

Games such as Duck Tales: Remastered and Castle of Illusion HD were a huge success, this is probably due to the older generation of gamers who remember playing the original versions who wanted to enjoy those games again, or it could have been that these games simply appealed to gamers in general.

With Duck Tales Remastered and Castle of Illusion HD, I'm sure Disney
will be bringing more games back to life in the future.
There are so many reasons but the success of games like these definitely reminds me that retro gaming is making a comeback and I'm sure they'll be many more remastered incarnations of our favourite childhood games, or even completely new games all together.

Let's not forget freeware gaming - Freeware Remakes specialise in creating new content that follows in the footsteps of true retro gaming.

As I see it, all of these games are completely free to download, however you can purchase the games in bundles to simply keep the website going but that's up to the consumer - my point is, people are willing to spend their own time creating retro-style games to distribute freely, which reinforces the fact that people are still heavily into the retro gaming scene, and I personally hope this will go on for a long time to come.

Above is a screenshot of 7th Swarming of the Machines, which
 can be downloaded for free at the Freeware Remakes website, this is
 just one example of what's available.
Will we see a remastered version of Super Mario Bros or Ninja Gaiden?, there are plenty of retro games I'm sure people would love to play again, whether it be if they're remastered or completely remade whilst maintaining that retro feel.

What games would you like to see again? Leave your comments below. Feature1

Monday, 16 September 2013

FEATURE: The Hardest Game Ever Made - Dragon's Lair [NES]

In my own opinion, no game is as difficult as Dragon's Lair on the NES, sure the graphics look actually really impressive for an 8-bit title, but don't let that fool you - this game is insanely difficult

Every little thing is out to kill you, even wooden doors. Yep, wooden doors can kill you.

To demonstrate just how difficult of a game this is, I decided to go out of my way to make a gameplay with commentary demonstrating what I hate about the game and why I'll never be able to finish it, not without cheat codes at least. Enough of my ramblings, now you can listen to my whining on this god awful game below.

May have to turn your speakers up high.

If you have finished Dragon's Lair, please leave a comment or a video response. Feature1

Thursday, 12 September 2013

FEATURE: Let's Play: Pacman [NES] & Let's Play: Barker Bill's Trick Shooting [NES]

Gaming Till Dawn plays through one of the most well-known games ever as well as a lightgun NES game...


Pacman is what it is - a brilliant classic video game that is always entertaining once in a while, the NES port is my favourite of the earlier ports of the game, the Atari 2600 version is playable and it's fun but the NES port flows much more and feels a lot like the original arcade code in my opinion.

I always have this memory from high school where I would play a flash version of Pacman constantly, this was for various reasons; 1. I was extremely bored and 2. I wanted to beat all of the scores from fellow classmates, in the end I got caught and was banned from using the computers for a few weeks, either way enough of that, the gameplay can be seen below.


Onto the next game...


Secondly, we have Barker Bill's Trick Shooting - there are quite a few light gun games on the NES, I'm sure you're familiar with the likes of Duck Hunt, but Trick Shooting is my favourite. 

It's not the most difficult game in the world, but it's a lot of fun, there are three main game modes to choose from, each have very similar objectives - to shoot the objects before they leave the screen to gain maximum points, every so often they'll be a bonus target such as a giant shiny diamond, which awards you an extra life.

There is a mode that let's you play all three modes in a row, I imagine this is to see how big of a score you can get through the entire game.  Feature1

Monday, 2 September 2013

FEATURE: Let's Play: Donkey Kong [NES]

This is my first let's play to an extent, I've done a lot of gameplay videos but nothing really like this. It's a quick playthrough of the classic Donkey Kong.

With just three levels, you'd expect this game to get boring really quick but it's definitely the opposite, each level can be challenging enough to keep you wanting to try again because the game is pure fun, but even if you are familiar with the levels, it's such a fantastic game to play over and over. And that's exactly what you are able to do, once you've initially beaten the three levels, you can continue to rack up a high score until you eventually get a game over.

Gaming Till Dawn proudly presents it's first Let's Play. Please note that until I am able to record commentary, only the game itself will be shown. Feature1

Thursday, 4 July 2013

FEATURE: Pretty Bad, But Mildly Fun Games #2: A Nightmare On Elm Street (NES)


---------------------------------------------------
Developer: Rare

Publisher: LJN

Genre: Platformer/Movie-Game

Release: 1989
Console: NES 
--------------------------------------------------

Right off the bat, I am a HUGE Nightmare On Elm Street - I'm a sucker for 80s slasher movies, so I want to like this game because I feel I owe it to the franchise, but let's be honest, the video-game adaptation isn't too great. After all, LJN are responsible for the game and they are notorious for creating awful movie-games back in the day, but I give almost every game a chance and after finally beating this game, here's my thoughts. prettybad

It's difficult to tell which of the movies this game is actually based on, it was released in October of 1989, two months after the release of A Nightmare On Elm Street 5: Dream Child, so you would presume it would tie in with the film, but it really doesn't. If anything, the story reminds me of the third movie in the series; Dream Warriors - this is because there are numerous characters, each with different powers that can be only activated whilst in the dream world, and the whole point of the game is to collect Freddy's bones so you can burn him once and for all, which is conveniently similar to the ending of Dream Warriors, except Freddy get's buried, not burnt. However, it is generally accepted that the story is simply a spin-off from the movies, which would make a lot of sense. Play the game, and decide for yourself. It doesn't really matter either way, let's get down to the gameplay.

Up to four players can play the game, but I'd find if very difficult to get anyone else to play this with you - you start on Elm Street, and it is your mission to visit various houses, schools, graveyards, etc and find all the bones of Freddy Krueger, so you can finally destroy him (but we all know the killer never really dies...). You have a sleep meter that once emptied, the dream world takes over - here the enemies are no longer simple rats, but nightmarish monsters that are a little more difficult to defeat, to counter the effect of being asleep, you can collect cups of coffee and listen to radios to keep you awake. Throughout the game, you'll come across power-ups that grant your character more of a chance against Freddy and his minions, these being the Acrobat, which allows you to simply run faster, throw javelins, and perform somersaults - sounds good, and it is a useful power-up, but nothing compared to the Shadow Warrior, who's flying kick will make boss battles a lot easier, then there's the Necromancer who can actually use fire magic but the game's hit detection is terrible and the shots hardly ever register, so it's just best to hold on to the Shadow Warrior.

Each stage pits you against a lot of enemies and a certain amount of bones you have to collect before you can move on to the boss, the jumps look easy enough but it's one of those games where you sometimes just go through a platform randomly even though you've landed on it very safely. You sort of learn to get around it by jumping at very particular angles, and it does become playable.

At the end of each stage, you have to defeat a piece of Freddy in order to get that part of his body - these range from a huge Freddy glove-hand to his ghost, once all of the different parts of Freddy are collected, you are put through all of the bosses again, and Freddy himself in his full form. What is up with that? Games that feel you should defeat the bosses you've already killed - there's nothing wrong with just having one last final boss that puts up a fight, either way the final form of Freddy isn't too hard, and the game ends quite abruptly suggesting that Freddy isn't really dead. Big surprise, huh?
I've got to give LJN credit though, having the balls to create a horror movie-game - for the time there weren't many around, except Friday The 13th (NES), The Texas Chainsaw Massacre (Atari 2600), and Halloween (Atari 2600), which were way worse than A Nightmare On Elm Street, so in that respect, this is actually a half-decent video-game. I'm never going to play it again, and I wouldn't recommend it, but I think that love for Freddy I have makes me like the game...a little.Feature1

Monday, 21 January 2013

FEATURE: Pretty Bad, But Mildly Fun Games #1: Karate Champ! (NES)

---------------------------------------------------
Developer: SAS Sakata
Publisher: Data East
Genre: Fighting/2-D Fighting
Release: 1986
Console: NES (Also on ARC and C64)
--------------------------------------------------

To begin, I'd like to highlight this game was released in 1986, deeming it one of the first NES games (At least, in the US), so going into this game my expectations weren't high. prettybad

I don't know if there is an actual storyline to this game, especially since I'm playing the game only - I don't have the manual or box to give me any more information, but I presume you're a karate fighter who's trying to be the best by overcoming various opponents to get to the top. I say various opponents, but in reality you fight the same guy simply called "Red" (which is strange because he's very purple in the game) until you reach the 8th Dan, where your opponent finally changes to this God-like fighter - physically he doesn't change but the difficulty in fighting him eventually creeps up to God-like status.

In each fight, you have to "hit" your opponent a total of 6 times to win, or the time can run out and the judge will decide who deserves to win the round - you ("White) or Red. There's this strange guy in the background in every fight that looks like an 8-bit Lionel Richie, I imagine he is your trainer, and it's him you're looking for (sorry, awful joke).

You start the game in the training stages, where the fights are relatively easy to win, I found myself constantly using the most basic attacks to win, but as the training stages finished and I entered the 7th Dan, I quickly found out that I had to actually introduce a tactic to beat the harder stages, so after a bit of practising and learning the controls a bit more, I figured out all the moves or at least I think I did and it was back into the dojo. 

After grasping the controls, the best strategy was to constantly jump over the opponent until you can get in a quick kick whilst they face the other way. Cheap, I know. 

Based on reading that, you might be thinking that this game is relatively good, but don't be fooled - the hit detection is almost completely random, sometimes your punches or kicks will register instantly, whereas other times it seems like the opponent is invisible and all your attacks are going straight through them almost, this might be due to the difficulty increase but it just feels very awkward at times. 

At the end of each fight, there's this very strange mini-game where flowers in vases come from each side of the screen and I still don't know how to win - I've tried punching them, kicking them, jumping over them but no matter what I do, my score stays the exact same. A bit more explanation of how this mini-game worked would have been nice, but maybe it was described in the manual or box, but unfortunately I don't own either. 

Overall, Karate Champ isn't necessarily a bad game, once you learn how the fighting mechanics work it can be a bit fun, but it has some of the worst hit detection I've ever experienced and the gameplay does get old really quick. Feature1